Practical Advice on BJJ Game Development
By Dan Faggella
Dan Faggella is a BJJ Academy Owner, No Gi Pan Am Champion at 130 pounds, and recognized expert in the area of lightweight BJJ and BJJ strategy. Dan writes or Jiu Jitsu Magazine, Jiu Jitsu Style, MMA Sports Mag, and more - find more of his strategy articles and resources at www.MicroBJJ.com
Getting better at grappling… In the past 10 years the Mendes brothers have done a lot of it. From Rafa's "raising up" against Cobrinha in his early black belt days, to Gui’s first world championship – the grappling community has been in relative “awe†regarding their success.
I first saw Rafa’s match (when he was 17, I believe) against Bruno Frazato at the Brazilian ADCC trials and I remember thinking “this kid is unreal.†Sure is.
You can bet that when I had the opportunity to interview these guys (some of which took place in a great little random pizza joint near Joe Capizzi’s gym in Staten Island, NY), one of the first things I wanted to know about was how they focus on and develop the various aspects of their game.
Practical Advice on BJJ Game Development from Gui and Rafa Mendes
Rafael and Guillerme had a relatively simple algorithm for building on individual elements on one’s game, and focusing on improvement:
Pick 3 Top Techniques to Develop (IE: 3 Leg Drag Techniques)
Pick 3 Bottom Techniques to Develop (IE: Arm Drag, 2 Inverted De La Riva Sweeps)
Pick 3 Submissions to Develop (IE: Arm Triangle, Anaconda, RNC)
Now if you were to look at Rafa’s full game plan for... Read Full Article Here |